Virtual and Augmented Reality
I am a freelance software consultant, specializing in Virtual and Augmented Reality. Here are a most of the devices I own.
These are headsets that I currently own and have on-hand.
Tethered PC Virtual Reality
- Samsung Odyssey+: Just received, I haven't taken it out of the box yet.
- HP Windows Mixed Reality Headset: Often my go-to headset, for ergonmics, ease of setup, and quality of visuals.
- HTC Vive: My standard Vive is equipped with the Deluxe Audio Strap and the TPCAST Wireless Adapater. I also have two Vive Trackers with hand straps.
- Oculus Rift S: Just received, I haven't taken it out of the box yet.
- Oculus Rift CV1: I don't really like this headset. I think it was a lackluster release from a company that hyped it up way too much. At the time it came out, I bought an HTC Vive instead. But I now have a Rift CV1 to round out the library.
- Oculus Rift DK2: I still have my first "real" VR headset.
Mobile Virtual Reality
- Oculus Quest: Rapidly becoming my favorite headset. Untethered plus boundless tracking is min-spec, in my mind.
- Oculus Go: A fine 3DOF headset at an incredible price.
- Samsung Gear VR: I have a SM-R324 version, with the motion controller, of the Gear VR (the last white version they distrubeted) with a Samsung Galaxy S8 to run in it. This was the first mobile VR headset I used on a regular basis, and even bought my father one for his phone.
- Lenovo Mirage Solo: I wish this headset had delayed to include the 6DOF controllers. It's an excellent headset, and I enjoy working in the Daydream ecosystem.
- Google Pixel 2: I have a Google Pixel 2 for ARCore projects. It is my daily-driver phone.
- Google Daydream: I have a Daydream View 2 with a Google Pixel 2 smartphone. The smartphone is my daily-driver. I have two standard 3DOF controllers for it.
- Vive Focus: It's not my favorite headset, but there are some interesting enterprise capabilities around device management that could make it a decent consideration.
- Google Cardboard: I easily have a dozen different "dumb" slot-in-smartphone headsets, both purchased and of my own creation.
- Pico Neo DK I have a Pico Neo dev-kit, which is a 3DOF headset with a gamepad controlller. It's interesting from a historical perspective.
- Magic Leap One: Creator Edition: I have my own Magic Leap One, which I consider to be the best AR headset that you can actually buy. Unfortunately, the Microsoft HoloLens devices have become incredibly impossible to acquire.
- Microsoft HoloLens 1: The device is starting to get a bit long-in-the-tooth, but I also think its capabilities have yet to be fully tapped in any extant applications.
- Apple iPad (2017) 9.7": This is the current model of regular iPad, as of this writing. It comes with the A10 chipset, which is compatible with ARKit.
- Intel RealSense T265: This is the most recent tracking module that Intel offers in the RealSense line. I intend to build my own "audio-only" headset with it.
- Intel RealSense D435i: This is the most recent 3D mapping module that Intel offers in the RealSense line. I intend to build a hand-held 3D scanning device with it.
- NeuroSky MindWave: This is a brainwave sensing device that gives applications a sense of the level of concentration a user is applying to a task, or their level of calmness/anxiety. It's relatively inexpensive and really easy to use, so I'm investigating using it as a means of controlling parameters in selection systems, either to making picking of small objects easier/more precise, or scaling back difficulty level during periods of high anxiety.
- Leap Motion: I have one of the Leap Motion PC Developer Kits, with various mounts I've designed with Sugru for better hand tracking when attached to a VR headset.
- Kinect for Xbox One: I have the V2 Kinect, with the necessary cables for attaching to a PC instead of an Xbox One.
- Microsoft Kinect for Windows: I have the V1 Kinect, with the necessary cables for attaching to a PC instead of an Xbox 360.
These are headsets that I've ordered and are just waiting to receive.
- HTC Vive Pro Eye: I'm interested in playing with the eye tracking. Just waiting on my order to fulfill.
- Microsoft HoloLens 2: Just wating for Microsoft to deem I'm worthy of a pre-order.
- Valve Index: Just waiting on my per-order to fulfill.
- Pimax 5K Plus: Just wating on my order to fulfill.
- nreal light: This is a really interesting AR headset that tethers to smartphones. I'm waiting to see if I get approved for their developer program.
- Azure Kinect DK: I have the Kinect with Azure services on pre-order.
These are headsets that I'd be willing to buy, for the right price, but may not have any particular need for, given the other headsets I own. Listed by order of interest:
- PlayStation VR: I don't have a PlayStation 4, but if I had a PSVR, I would buy one. Please email me if you're looking to sell one.
- Vive Cosmos: For the sake of completion, I might as well have one.
- Pico Neo: With the Oculus Quest release, these look a tad expensive now. I might pick one up in the near future, but if you have one you're looking to offload, please email me.
- Pico Goblin 2: Again, these aren't so desirable from a technology standpoint given the other headsets available in the market, but having one would be a good addition to my library. If you have a standard Pico G2 or a Pico G2 4K that you're looking to offload, please email me.
- Varjo XR-1: Judging from the Varjo VR-1 prices, this is going to be hella expensive. But the technical specs are very interesting. I've signed up for their mailing list, just waiting on purchase availability announcement.
- Varjo VR-1: These things are super expensive and I won't be buying one anytime soon. But it's useful to have it in the list, in case I end up stumbling on a chest of gold dubloons or something.